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Altergeist Protocol →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Continuous Trap | - | - | - | - | - |
The activation and effects of "Altergeist" cards activated on your field cannot be negated. When your opponent activates a monster effect: You can send 1 other face-up "Altergeist" card you control to the GY; negate the activation, and if you do, destroy it. You can only use this effect of "Altergeist Protocol" once per turn. | |||||
password:27541563 | |||||
Average Rating Score | 9.3(18) |
- Card Info
- Card Reviews (18 rating scores)
- Decks with Altergeist Protocol (71 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Altergeist Protocol" card reviews and rating scores
9.3(18) |
|
77% | (14) | ||
22% | (4) | ||
0% | (0) | ||
0% | (0) | ||
0% | (0) |
かどまん
2023/06/19 13:33
2023/06/19 13:33
Altergeist's Continuous Trap can negate monster effects
Together with Altergeist Hexstia that can negate Spell Trap
One of the essential cards of [Altergeist] will be equipped with a means of interfering with all effects within the theme.
《Altergeist Marionetter》is basic
In addition, she has a strong resistance that does not negate the monster effects of Altergeist, so
This also has the advantage of being strong against interference from the opponent.
As long as you can activate it, you can forcibly pass the effect, so you can coexist with 《Skill Drain》etc.
It also creates a powerful synergy that can realize the impregnable board surface of [Altergeist]
Together with Altergeist Hexstia that can negate Spell Trap
One of the essential cards of [Altergeist] will be equipped with a means of interfering with all effects within the theme.
《Altergeist Marionetter》is basic
In addition, she has a strong resistance that does not negate the monster effects of Altergeist, so
This also has the advantage of being strong against interference from the opponent.
As long as you can activate it, you can forcibly pass the effect, so you can coexist with 《Skill Drain》etc.
It also creates a powerful synergy that can realize the impregnable board surface of [Altergeist]
ジュウテツ
2023/05/10 1:58
2023/05/10 1:58
I think that it is excellent that the effect of (1) does not negate the activation and effect of the "Altergeist" card effect.
With the effect of (2), by sending another "Altergeist" card to her GY, you can negate and destroy the opponent's monster's effect activation, which I think is also excellent.
With the effect of (2), by sending another "Altergeist" card to her GY, you can negate and destroy the opponent's monster's effect activation, which I think is also excellent.
みめっと
2020/07/31 21:54
2020/07/31 21:54
A Continuous Trap that specializes in defense that Alter boasts, and since it greatly affects the strength of the final board, it is a card that you want to actively face down with a Marionette.
It is also one of the most difficult Alter cards to grasp.
It has an excellent effect that captures any monster effect that activates the Alter Card as a cost, and if you use his GY trigger effect as a cost, it will be a great deal.
Also, since there is a permanent effect that does not negate the activation and effects of Alter Cards, this will not only prevent Faker's Recruit effect from causing Veiler Urara Awakage Notification, but also make it impossible to negate judgment when processing the effect. It also allows Skidre to be incorporated into the Alter Deck as a meta card.
It's worth noting that the only things that can't be negate are "effects activated on the field", so his GY-triggered effects of Meryushik and Hextia are normally negate in Urara and Grave.
The only thing that is not negate is the activated effect, so if Hextia gets hit by a bubble shadow, the effect of 2 will not be negate no matter how much you use it, but the RBI effect of 1 will normally be negate and will not be applied, so be careful.
Regarding "Royal Decree", at first glance it seems that the activation of Alter Trap will not be hindered, but the "non-activation effect" of this card "cannot negate the activation of the Alter Card and the activated effect" has been reported. I want to be careful not to make a mistake because it will be negate.
Due to the nature of negate the activation and destroy it, it will be a Continuous Trap that can be opened even if it is damaged, but please be aware that "just opening" without negate activation is not a damage effect. Invocation negate effects must be used.
It's not as much as stacking 3 cards because it can be recovered from the Deck by Marionette & even if it's GY sent, but it's a type of card that is stronger if you draw it directly than you can see, so just open it. In that case, since it is a perfect Furitche, it is also suitable for pulling Faker's trigger, so I feel like I can play at least 2 copies.
It is also one of the most difficult Alter cards to grasp.
It has an excellent effect that captures any monster effect that activates the Alter Card as a cost, and if you use his GY trigger effect as a cost, it will be a great deal.
Also, since there is a permanent effect that does not negate the activation and effects of Alter Cards, this will not only prevent Faker's Recruit effect from causing Veiler Urara Awakage Notification, but also make it impossible to negate judgment when processing the effect. It also allows Skidre to be incorporated into the Alter Deck as a meta card.
It's worth noting that the only things that can't be negate are "effects activated on the field", so his GY-triggered effects of Meryushik and Hextia are normally negate in Urara and Grave.
The only thing that is not negate is the activated effect, so if Hextia gets hit by a bubble shadow, the effect of 2 will not be negate no matter how much you use it, but the RBI effect of 1 will normally be negate and will not be applied, so be careful.
Regarding "Royal Decree", at first glance it seems that the activation of Alter Trap will not be hindered, but the "non-activation effect" of this card "cannot negate the activation of the Alter Card and the activated effect" has been reported. I want to be careful not to make a mistake because it will be negate.
Due to the nature of negate the activation and destroy it, it will be a Continuous Trap that can be opened even if it is damaged, but please be aware that "just opening" without negate activation is not a damage effect. Invocation negate effects must be used.
It's not as much as stacking 3 cards because it can be recovered from the Deck by Marionette & even if it's GY sent, but it's a type of card that is stronger if you draw it directly than you can see, so just open it. In that case, since it is a perfect Furitche, it is also suitable for pulling Faker's trigger, so I feel like I can play at least 2 copies.
お空は青い
2019/06/04 18:43
2019/06/04 18:43
If you line this up with Hextia, you can negate almost any card.
However, the cost of one monster in his Altergeist, which is not very high, is high, so if you use it at the wrong time, it will be destroyed at once. The basic usage is to bounce with Silkitas while checking it. It is also plainly strong that the effect of your own army does not become negate.
However, the cost of one monster in his Altergeist, which is not very high, is high, so if you use it at the wrong time, it will be destroyed at once. The basic usage is to bounce with Silkitas while checking it. It is also plainly strong that the effect of your own army does not become negate.
アルバ
2019/02/25 0:00
2019/02/25 0:00
Searchable Continuous Trap Retribution.
However, there was a risk that it would be removed because it required an Alter on the field for the cost and it was permanent, but it became much easier to use with the appearance of Faker.
The effect that does not negate the activation and effect of Alter Card is also powerful and slips through as if there was no touch or skid.
As a result, the Alter Geist Card will be countered by not activating it in the first place.
However, there was a risk that it would be removed because it required an Alter on the field for the cost and it was permanent, but it became much easier to use with the appearance of Faker.
The effect that does not negate the activation and effect of Alter Card is also powerful and slips through as if there was no touch or skid.
As a result, the Alter Geist Card will be countered by not activating it in the first place.
ヒコモン
2019/02/06 12:12
2019/02/06 12:12
Needless to say, the effect that negates and destroys monster effects is powerful. On the contrary, you can activate the effect of the "Altergeist" card and get the effect that the activation will not be negate. With this card, actions are not hindered even by the originally powerful meta "Royal Decree" and "Skill Drain". At the time of its introduction, it was a suitable card due to the heavy cost of sending the "Altergeist" card to his GY, but as a result of gaining development power with the appearance of Multifaker, it turned into a brutal card.
デルタアイズ
2018/11/01 1:16
2018/11/01 1:16
With the advent of multi-faker, it became easier to secure the cost and control power increased.
It is strong not to refer to the field as well as the crystal
It is strong not to refer to the field as well as the crystal
bb
2018/01/19 20:17
2018/01/19 20:17
It is strong that you can search and hit divine punishment.
It is also quite strong that the effect is not negated.
It's one that enhances Altergeist's disruptive ability, but don't overdo it and you'll lose friends lol
It is also quite strong that the effect is not negated.
It's one that enhances Altergeist's disruptive ability, but don't overdo it and you'll lose friends lol
カンノーネ
2017/10/05 17:34
2017/10/05 17:34
The power of this one card is too strong.
Altergeist formula supercell. There's no need to explain the strength of negate negate transformation, it seals monster effects... and since you remain on the field, you can negate infinitely if you have the cost
If it is regulated, one piece that can be the top candidate
Altergeist formula supercell. There's no need to explain the strength of negate negate transformation, it seals monster effects... and since you remain on the field, you can negate infinitely if you have the cost
If it is regulated, one piece that can be the top candidate
ABYSS
2017/07/16 0:43
2017/07/16 0:43
Altergeist version of Majespector Supercell.
It is a nice effect if there are many effects of negate system.
The second half is a divine punishment effect, and since it requires a cost, I would like to see a must counter.
You can pull it directly with a marionette, and the marionette will be the cost for one time.
It is a nice effect if there are many effects of negate system.
The second half is a divine punishment effect, and since it requires a cost, I would like to see a must counter.
You can pull it directly with a marionette, and the marionette will be the cost for one time.
とき
2017/07/08 15:38
2017/07/08 15:38
It's almost as if he only lets the Altergeist use the effect.
The first effect is plain, but it's not bad because it prevents our Marionettes and Silkitas from hitting Veilers and notifications.
My favorite is the second effect. It has good compatibility with Marionette, and by having this card set, you can arrange your release. However, he can't say that he has a high ability to develop, so it's quite difficult to release Altergeist, and it hurts that he will be a wooden figure without Altergeist in the field.
That said, it's a powerful diversion card that makes the Deck unique. Looking forward to the development of future themes.
The first effect is plain, but it's not bad because it prevents our Marionettes and Silkitas from hitting Veilers and notifications.
My favorite is the second effect. It has good compatibility with Marionette, and by having this card set, you can arrange your release. However, he can't say that he has a high ability to develop, so it's quite difficult to release Altergeist, and it hurts that he will be a wooden figure without Altergeist in the field.
That said, it's a powerful diversion card that makes the Deck unique. Looking forward to the development of future themes.
メンタル豆腐デーモン
2017/07/08 13:59
2017/07/08 13:59
Gives Altergeist resistance to Notification, Veiler, and Skidre,
The opponent's Effect Monster can also be restrained to some extent
By bringing it with a marionette, you can secure the cost of one body in the latter half of the effect
Conversely, you can also use this as the cost of Marionette's resurrection effect.
The opponent's Effect Monster can also be restrained to some extent
By bringing it with a marionette, you can secure the cost of one body in the latter half of the effect
Conversely, you can also use this as the cost of Marionette's resurrection effect.
Decks with "Altergeist Protocol"
* is adopted as a key card.
● 2018-01-18 Trap from your hand! Pure Altergeist
● 2017-07-10 Altergeist
● 2019-04-28 Altergeist
● 2017-07-12 Skidre Altergeist★
● 2019-09-04 Pure Altergeist
● 2018-11-23 The Enchanting Devil ~Fearful Drop Trap~
● 2017-07-12 TRUE Altergeist
● 2023-04-22 Newcomer Altergeist
● 2021-03-29 King Euler's Second Strongest Deck
● 2020-01-18 Oresama no Strongest Altergeist
● 2018-01-18 Newcomer Kaiju Altergeist
● 2020-09-07 Altergeist Guidance Spellbook
Card Category and Effect Category
Effect:Destroy Monster
Effect:Destroy the negated card
Effect:send card from your field to the GY
Effect:negate Monster effects
Effect:cannot be negated
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
CIRCUIT BREAK | CIBR-JP071 | 2017-07-08 | Normal |
ANIMATION CHRONICLE 2023 | AC03-JP059 | 2023-06-10 | Normal |
Ranking and View Num
Rating Score Rank | 1,194 / 13,171 Cards |
---|---|
View Num | 23,686 |
Card Type "Trap" Best Card Ranking | 65th |
Card Type "Continuous Trap" Best Card Ranking | 13th |
Others
Japanese card name | オルターガイスト・プロトコル |
---|
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